00:00
00:00
jefvel

55 Game Reviews

15 w/ Responses

Nice game, finally beat it!
It has pretty cool upgrades, I especially like the grappling hook one :)

It'd be nice if you could move just a bit when attacking, just to be able to make small adjustments to your position (like very small barely moving). And it seems like the first bullet fired always goes horizontally, even if you press up+attack. There's also a slight delay before you can jump right after shooting, it sort of makes it feel like you aren't in control of the character.

Would also be cool if you could skip the boss dialogues once you've seen them once, it gets a bit repetitive. And also maybe reduce the amount of monsters you have to kill between the checkpoint and boss. (The grappling hook shortcut to the bat boss was nice though :))

To me it feels like the bat boss switches places a bit too quickly. It just becomes RNG if you can get enough shots at him before you get spammed to death. (Also maybe the player hitbox should be a bit smaller for enemy bullets and attacks, sometimes you're hit even if the bullet doesn't look like it's hitting).

Those aren't really big issues, the game is absolutely beatable, and managing to defeat bosses feels awesome!

The graphics are super nice too, and I like the humor. Great job all around!

Stopsignal responds:

Oh hi Jefvel! I saw someone play Horse With a Human Mask and played Grandpa's Minigun!! Good stuff (;

Thanks a lot!!!!
If I ever make a Kobold Siege 2, I'm ABSOLUTELY adding walking-while shooting, and rewrite the code completely to fix nuisances people brought up o:
I would have done it if the code wasn't such a mess already, hahahahah. Would need to separate the legs from the body or something akin to that o:
And I absolutely agree with the other criticisms!! This is really useful info (:

Thank you so much for playing, bud!!! <3
Looking forward to your next projects, as well!!!

Very good!

Aah, I've tried to beat this so many times now! One day I'll do it!

It's a very nice game, the platforming has a very nice feel. Falling and slapping against the ground is funny, which makes it less frustrating. But dang do you fall a lot in this! Very nice graphics too, and I like the small details, like the rabbit repair person. (Haven't gotten far up enough to know if there are more characters yet)

Great job on this!

This game is really fun! Throwing and blowing up the slimes is satisfying as hell. The graphics and humor is also spot on. And the sound and music too, super solid! Great job!

Great puzzle game! Perfect difficulty and length too.

Nice game, has a good platforming feel! But I feel like it should have checkpoints, it's quite frustrating having to try from the start every time.

Other than that, it's neat, great job!

The sound effects and animations feel very crunchy and crisp, very nice! I especially like the egg laying animation, it's so smooth

Very good looking and sounding game, and quite fun too. But the camera makes it very hard to see where you're going. Most of the time you can't see where you're landing

Cool game, and satisfying to light multiple enemies up at the same time!
If there were upgrades and more enemy types it'd be even cooler

Very cool idler! It's very chill to just have in the background.
Only negative is that the money gained will overflow and turn negative https://i.imgur.com/qaqoy1y.png

I can't really do anything now until the money goes into the positive again.

That seems to also cap the high score for total money gained at the integer overflow limit.

Stepford responds:

Yeah, I might have to look into a fix for this. But the same time, the game wasn't meant to be taken too seriously! Thanks for playing it! <3

Stockholm

Joined on 1/8/13

Level:
14
Exp Points:
2,010 / 2,180
Exp Rank:
32,301
Vote Power:
5.60 votes
Rank:
Safety Patrol
Global Rank:
29,091
Blams:
50
Saves:
287
B/P Bonus:
6%
Whistle:
Normal
Trophies:
7
Medals:
1,302
Supporter:
3y 5m 2d