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jefvel

15 Game Reviews w/ Response

All 52 Reviews

i finally understand numbers, thanks

Deaen responds:

you are the GOAT dude

Yo this is super fun! Feels really rewarding once you get in a flow. Great soundtrack and graphics too!

The lambs feel like they have too much HP. I almost always lose lives when trying to get them, since you gotta focus purely on the lamb and nothing else. Often losing the perfect score which usually rewards you with a life and 5000 points anyway. It could be nice if killing it would cause an explosion clearing the stage of all enemies, or at least just lowering its HP.

I often get dropkicked by the crows, since they fall in random locations, an indicator at the top of the screen would be very helpful. And having some knockback on them could be nice too. I haven't figured out a nice way to kill them other than just running side to side shooting backwards.

A final minor thing is that it'd be nice to have some coyote time when pressing jump, like it'd still jump once you land if you've pressed the jump button a few frames before. The last sidescrolling levels are really tough! I wish you had a bit more air control, it's very hard to make the jumps while getting swarmed

Amazing work all of you! Gotta try to win the game!!

EDIT2: dang the boss has a lot of health! like way too much in my opinion, I'd lower it and make the boss sort of a reward for getting that far

ProsciuttoMan responds:

Paytonio beat it several times to make sure it was possible, and I beat it a couple times to double-check. There is a final boss fight afterwards.

Paytonio responds:

Thanks for the in depth review and congrats on holding the top score! We're thinking of doing a small patch to address some of your points later tonight. Let me know if you ever get past the auto scroll stage in the mean time!

It's very fun!
However, I really think it should be sped up a bit. Also it took me a while to understand that you can merge leveled up units. Also, since every unit does one damage to the enemy base, it's not really worth buying any skills or buildings that take up unit slots (unless I've missed something and buying them is a winning strategy).

Having to spend all coins every round makes the money building not very useful (until you've leveled it up?). Now you just have to reroll just to get rid of extra coins.

https://i.imgur.com/f1hEfKi.png, https://i.imgur.com/fXjNH3T.png furthest I've gotten! I wish it would have won as soon as the health went down, I just needed one extra life :(

Edit: got to the king, damn it feels impossible!

You should totally add medals to this game!

I WON!! https://i.imgur.com/YQH1IZY.png

Stopsignal responds:

YESS HI JEFVEL
You are cool so when you review anything i make i feel great!

Your opinions are all good!!! Sadly i was quite into the spagghetti coding when i realized i should add a fast forward button that actually fast forwarded stuff, so i fumbled there, hahahaha
Buildings and skills are cool! After all, units of yours that don't die against enemies are more damage to the base! (;
And extra money means more rerolls and flexibility! Or maybe an extra summon instead!
Probs you already got those things in the end, but i'll leave my weak excuses so maybe they are helpful to someone else!!

I wish i could add medals but gamemaker sucks :(
At least the 1.4 version!!

Congrats on winning!!! That was close, nice!!!
Anyways, keep being awesome!! <3

This game is really athmospheric and relaxing!

I didn't really know what the altar was for, so I sacrificed all but one of the people in it. Then didn't manage to clear the portal, so I'm replaying it now

It'd also be nice if the buildings were balanced a bit more, since now it's best to just spam houses and farms, and then put out a bell once you can afford the stone output.

You should absolutely add more stuff in a future version!

ErikSwahn responds:

Thanks! It will take some time to implement more features but I am patching the game as often as I can to fix bugs!

Great game, finished it after a few tries! Took a while until I realized you need to keep selling towers to get extra money, and do the quests.
It would be nice if it showed which units you have finished the bonus quests for (maybe add a crown icon to the tower names?). But it's also fun to keep track of them manually.

You should totally add Newgrounds medals and highscores to this game! It would make it very replayable :)

unikotoast responds:

Thank you, medals and highscores is a good idea but I don't know how to connect them through html and pico-8, maybe if I have more free time I'll try to learn it.

Disregard that, I've added medals and scores!

so good and fun! Sad mario is my favourite mario ever

shrimpOS removed all limitations of any kind in my whole life

Cool game, even if it's not completely finished! The shotgun felt good to shoot and music is slappin

SlickRamen responds:

Just wait until you see the OTHER shotgun!

Nice game! Got quite far a few times :)

My only complaint is that it's possible to accidentally reset the game by dragging to the right, and then releasing the mouse on the main menu button. Other than that it's very fun!

rvh86 responds:

I'm glad you liked it, I've changed the back button so it's activated on pointer/mouse clicking down instead of releasing the mouse button so this shouldn't happen anymore.

A very polished game! I like the slow progression of becoming more and more powerful.
It seems like the medals aren't working however, hopefully you'll be able to solve that :)

Nice work!

MidNightMaren responds:

Medals work now. Give it a try ;]

Very neat game! I had fun beating it, but still wondering what that secret medal could be!

One point of feedback: I didn't really get what advantage the holding down to chargeup had, since it seemed like you could kill enemies faster by shooting quickly. One suggestion would be that the charged up bullets could set enemies on fire, causing passive damage over time. Then you could group enemies up, set them all on fire, and pick them off one by one.

Anyways, great job with the game!

Just-a-ng-dummy responds:

Ty!
The charge up just makes the Orb's have larger damage to them. So yeah not that interesting, although I really like the fire concept! I might try to find a way to make the chargeup more useful.

As for the secret medal, it's basically after you beat the secret second boss! It's basically only accessible if you type a secret code.

I'm really glad you had fun!

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